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Harkin's Delve

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Devlog

  • Changelog 7/31/26 -2
    July 31, 2026 by Hamdalorian
    Classless combat Added STR / DEX / MAG (level up at Harkin) Weapon types: dagger, sword, hammer, staff with matching damage scaling Staff attacks use a magic bolt ; kills/executes use a shatter effect... Continue reading
  • Changelog 7/31/26
    July 31, 2026 by Hamdalorian
    Combat presentation Fighters and monster art larger ; combat UI packed to the bottom of the panel Monster art scales with max HP (fodder smaller, bosses ~1.5× the player) Desktop alignment tuned so t... Continue reading
  • Changelog 7/30/26 - 3
    July 30, 2026 by Hamdalorian
    Changelog — Mobile layout Mobile experience Inventory / Gear sheet — Equipment and Bag move into a character sheet opened from a bottom button (mobile only). Desktop side panels unchanged. Larger... Continue reading
  • Changelog 7/30/26 - 2
    July 30, 2026 by Hamdalorian
    Changelog — Combat Update Combat presentation Added a two-sided combat stage : your warrior on the left, monster art on the right (no more double card art) Warrior silhouette with helmet and armor (... Continue reading
  • Changes 7/30/26
    July 30, 2026 by Hamdalorian
    Latest update Fixed: Loot and gold could be claimed multiple times with fast clicks — claims are now one-shot (buttons lock after the first click) Added: Restart Campaign in Options (full reset to p... Continue reading
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Updated 14 hours ago