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Devlog
Changelog 7/31/26 -2
July 31, 2026
by
Hamdalorian
Classless combat Added STR / DEX / MAG (level up at Harkin) Weapon types: dagger, sword, hammer, staff with matching damage scaling Staff attacks use a magic bolt ; kills/executes use a shatter effect...
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Changelog 7/31/26
July 31, 2026
by
Hamdalorian
Combat presentation Fighters and monster art larger ; combat UI packed to the bottom of the panel Monster art scales with max HP (fodder smaller, bosses ~1.5× the player) Desktop alignment tuned so t...
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Changelog 7/30/26 - 3
July 30, 2026
by
Hamdalorian
Changelog — Mobile layout Mobile experience Inventory / Gear sheet — Equipment and Bag move into a character sheet opened from a bottom button (mobile only). Desktop side panels unchanged. Larger...
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Changelog 7/30/26 - 2
July 30, 2026
by
Hamdalorian
Changelog — Combat Update Combat presentation Added a two-sided combat stage : your warrior on the left, monster art on the right (no more double card art) Warrior silhouette with helmet and armor (...
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Changes 7/30/26
July 30, 2026
by
Hamdalorian
Latest update Fixed: Loot and gold could be claimed multiple times with fast clicks — claims are now one-shot (buttons lock after the first click) Added: Restart Campaign in Options (full reset to p...
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