<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Harkin&#039;s Delve Devlog - itch.io</title><link>https://hamdalorian.itch.io/harkins-delve</link><description>Solo card delves from Harkin’s tavern. Draw rooms, fight, loot, and climb deeper into the dark.</description><item><guid>https://hamdalorian.itch.io/harkins-delve/devlog/1613470/changelog-8126</guid><title>Changelog 8/1/26</title><link>https://hamdalorian.itch.io/harkins-delve/devlog/1613470/changelog-8126</link><pubDate>Sun, 02 Aug 2026 02:30:19 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Explore Mode &amp; Dungeon Maps Swift vs Explore on every dungeon (Act 1 + Cinderfall). Swift keeps the classic card pace; Explore uses a spatial map. Hybrid maps for Quarry Ruins, Shadow Caves, Sunken Cr...</p>]]></description></item><item><guid>https://hamdalorian.itch.io/harkins-delve/devlog/1611227/changelog-73126-2</guid><title>Changelog 7/31/26 -2</title><link>https://hamdalorian.itch.io/harkins-delve/devlog/1611227/changelog-73126-2</link><pubDate>Fri, 31 Jul 2026 22:30:43 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Classless combat Added STR / DEX / MAG (level up at Harkin) Weapon types: dagger, sword, hammer, staff with matching damage scaling Staff attacks use a magic bolt ; kills/executes use a shatter effect...</p>]]></description></item><item><guid>https://hamdalorian.itch.io/harkins-delve/devlog/1610720/changelog-73126</guid><title>Changelog 7/31/26</title><link>https://hamdalorian.itch.io/harkins-delve/devlog/1610720/changelog-73126</link><pubDate>Fri, 31 Jul 2026 15:32:32 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Combat presentation Fighters and monster art larger ; combat UI packed to the bottom of the panel Monster art scales with max HP (fodder smaller, bosses ~1.5× the player) Desktop alignment tuned so t...</p>]]></description></item><item><guid>https://hamdalorian.itch.io/harkins-delve/devlog/1609909/changelog-73026-3</guid><title>Changelog 7/30/26 - 3</title><link>https://hamdalorian.itch.io/harkins-delve/devlog/1609909/changelog-73026-3</link><pubDate>Thu, 30 Jul 2026 23:28:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changelog — Mobile layout Mobile experience Inventory / Gear sheet — Equipment and Bag move into a character sheet opened from a bottom button (mobile only). Desktop side panels unchanged. Larger...</p>]]></description></item><item><guid>https://hamdalorian.itch.io/harkins-delve/devlog/1609838/changelog-73026-2</guid><title>Changelog 7/30/26 - 2</title><link>https://hamdalorian.itch.io/harkins-delve/devlog/1609838/changelog-73026-2</link><pubDate>Thu, 30 Jul 2026 21:42:28 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Changelog — Combat Update Combat presentation Added a two-sided combat stage : your warrior on the left, monster art on the right (no more double card art) Warrior silhouette with helmet and armor (...</p>]]></description></item><item><guid>https://hamdalorian.itch.io/harkins-delve/devlog/1609642/changes-73026</guid><title>Changes 7/30/26</title><link>https://hamdalorian.itch.io/harkins-delve/devlog/1609642/changes-73026</link><pubDate>Thu, 30 Jul 2026 18:33:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Latest update Fixed: Loot and gold could be claimed multiple times with fast clicks — claims are now one-shot (buttons lock after the first click) Added: Restart Campaign in Options (full reset to p...</p>]]></description></item></channel></rss>